If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Increased chance of AI naval bombardment.Your current IP address has been blocked due to bad behavior, which generally means one of the following: It uses more resilient tanks than regular tank rush to survive in middle of base longer.Įasy Soviet AI now build 1 apocalypse tank. Separate task force for allied chronosphere attack. In general easy and medium enemy got buff with larger team size.Įasy Soviet AI actually garrison battle bunker now. Before that medium enemy is waaaay stronger than easy. Still noticeably stronger than GI and conscripts.Įasy enemy can now build miners, yay! It is actually a serious buff for them. I nerfed damage to 40 and 50 (elite) from 63 and 73. It looks seriously buggy to have this much gain, enough to melt apocalypse tank before it can fire. In comparison both GI and conscript gain 5 more attack in buildings, like 25 to 30 and 20 to 25. Yuri initiate's damage goes from 25 to 63 when garrisoned, more than doubled. This is the first and hopefully last nerf I will give. Nerfed ridiculous damage of garrisoned Yuri Initiates. Tesla trooper ranged buffed to regular infantry's range (4). (range=4)Īdjusted trigger priority to make AI select tank rush more frequently over infantry attacks. Instead of crushing when enemy is point blank, AI tanks will crush the moment infantry fire on them. It will be updated frequently(usually daily).Įdit2: CNC net disable half the mod probably for anti cheat, even offline! Use original exe. Subscribe this post for updates on this mod. Feel free to give me any suggestions on where to improve, I am here to listen. Overall I am proud of my changes, and I have yet to see better mods out there doing this. There are still some more changes to be made, like making them do amphibious invasion. Well, at least not making it cheat more than it already do. My philosophy is making AI smarter, not making it cheat like having more money. Misc changes like smarter super weapon usage, improved base defense, and etc. Larger air base means planes will not just damage, they can destroy a target. AI used to only build 1 factory which is a weakness in late game. They will capture oil derick sooner so players do not have monopoly over it.ĪI will build 2 war factories now and 2 air base. In addition to larger forces, they will use naval bombardment.ĪI capture tech buildings better. If you are used to turtling behind a few prism towers you better watch out!ĪI actually use navy now. Prism tanks and V3 actually use their range advantage instead of going into middle of your base. Siege units are now able to maintain proper distance. No more 4 grizzly tanks feed in hopelessly. Please don't feel intimidated.ĪI create larger task force and better unit composition. There is only buff no nerf, and the buffs are very mild. In addition to AI improvement, changes include some mild balance change, mostly country unique units. You need to put the files in the main folder.
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